go

Recursos de programación de go
Introduciré brevemente el VSM como método Lean para el conocimiento y gestión del flujo de valor y de eficiencia de procesos. Más en detalle, quiero hablar de cuáles pueden ser esas actividades de "no-valor" en el trabajo del conocimiento y, también muy importante... ¿debemos tender a eliminarlas todas? ------------- Todos los vídeos del Festival Agile Trends en: https://lk.autentia.com/3d5nL7d ¡Conoce Autentia! - Twitter: https://goo.gl/MU5pUQ - Instagram: https://lk.autentia.com/instagram - LinkedIn: https://goo.gl/2On7Fj/ - Facebook: https://goo.gl/o8HrWX
Golang tiene un secreto muy bien guardado, ¡y hoy en 3 minutos te lo contamos! ├ 👀 Trabaja de frontend en Codely 👉 http://bit.ly/codely-frontend-offer └ 👀 Trabaja de backend en Codely 👉 http://bit.ly/codely-backend-offer 🎩 Curso de API HTTP con Arquitectura Hexagonal en Go 👉 https://pro.codely.tv/library/api-go-hexagonal {▶️} CodelyTV ├ 🎥 Suscríbete: https://youtube.com/c/CodelyTV?sub_confirmation=1 ├ 🐦 Twitter: https://twitter.com/CodelyTV ├ 🧑‍💻 Twitter Joan: https://twitter.com/joanjan14 ├ 🧔🏻 Twitter Javi: https://twitter.com/JavierCane ├ 📸 Instagram: https://instagram.com/CodelyTV ├ ℹ️ LinkedIn: https://linkedin.com/company/codelytv ├ 🟦 Facebook: https://facebook.com/CodelyTV └ 📕 Catálogo cursos: https://bit.ly/cursos-codely
All the games made in 48 hours for the 2021 online edition of Global Game Jam Rome! The teams and their games are listed below: 1 Collederas Go Get It First 2 GranokGab Hex Grid 3 InitialL InitialL 4 Soup Plea Ammappa che mappa 5 JJs Bizzare Adventure Shoot to Freeze 6 Lonely Crew Kite is Dead 7 Molte Miglia A dragon Treasure 8 WaWe Games Odyssocks 9 Tasty Frog Dance of the Ghoul 10 DON PANIC Lost Bones 11 MAngo-pirates Piliffo and the Lost Island 12 Fan Nulloni Souls Park 13 Team Picco Cold Echoes 14 Team Ballo Duck 15 Nameless Studio The Lost Burden 16 Reen Teen Team Orpheus and Eurydice 17 Sons of Satoru Can you hear me? I can't see you! 18 Nonna di Lorenzo Post-Umi 19 Crasy Penguins Fiondows
Introduction. This is the second and last post in a series of posts showing a possible solution to the Beverages Prices Refactoring kata that I recently developed with some people from Women Tech Makers Barcelona with whom I’m working through Codesai’s Practice Program twice a month. In the previous post we introduced a design based on composition that fixed the Combinatorial Explosion code smell and produced a flexible solution applying the decorator design pattern. There was a potential proble...
Web
02-01-2021
http , go , .net , agile , lean , scrum
These are the books that I read lately:The Unicorn Project: A Novel About Developers, Digital Disruption, and Thriving in the Age of Data. By: Gene Kim (⭐⭐⭐⭐⭐) Escaping the Build Trap: How Effective Product Management Creates Real Value By: Melissa Perri (⭐⭐⭐⭐⭐) The Lean Product Playbook: How to Innovate with Minimum Viable Products and Rapid Customer Feedback By: Dan OlsenTeam Topologies: Organizing Business and Technology Teams for Fast Flow By: Matthew Skelton , Manuel Pais (⭐⭐⭐⭐⭐) War an...
January - Waltzing with Bears: Managing Risk on Software Projects, Tom DeMarco, Timothy R. Lister - An Armenian Sketchbook (Добро вам!), Vasily Grossman- La flor púrpura, Chimamanda Ngozi Adichie - El día 3, Miguel Á. Giner Bou, Cristina Durán, Laura Ballester - A Practical Guide to Testing in DevOps, Katrina Clokie - La espada de Damocles (Finstere Zeiten: Zur Krise in Griechenland), Petros Márkaris - The Phoenix Project: A Novel About IT, DevOps, and Helping Your Business Win, Gene Kim, Kevin...
Are you considering or in the process of raising venture capital funding for a game startup? Are you curious how VC firms evaluate and operate? If yes, then this webinar should be interesting and useful for you. All presentations are based on examples and case studies. See below details about agenda and speakers. Agenda: 15.00 - 15.30 Are Mack Growen, VP of Product Portfolio at London Venture Partners; Harry Hamer, Associate at London Venture Partners Funding the Dream. How VC firms evaluate and operate and what changes once you have inventors onboard? Are you considering or in the process of raising venture capital funding for a game startup? Are you curious how VC firms evaluate and operate? Or what change once you have inventors onboard? We will go through how we think about this and work to evaluate companies at Lvp, a specialized game VC firm that seed funded companies like Supercell, Unity, Natural Motion, Playfish, Bunch, Betadwarf and many more. A VC firm can seem like a black box for game founders. This session will go through how a VC operates; what elements we consider when we evaluate investing in a game startup; typical problems and weaknesses we find in pitches; and try to give some advice and better understanding around how to approach and pitch for funding for games companies. 15.30 - 16.00 Steffen Kabbelgaard, CEO at BetaDwarf What changes and what stays the same once you take an investment from VC company? How I worked with LVP to scale the business and develop a game with one of the top 25 largest Discord game servers. How investment from LVP changed my company. What was the same, what was different? 16.00 - 16.30 Discussion and Q&A session Are Mack Growen, VP of Product Portfolio at London Venture Partners Harry Hamer, Associate at London Venture Partners Steffen Kabbelgaard, CEO at BetaDwarf Norbert Simionescu, Industry Manager at Google Mariusz Gasiewski, CEE Mobile Gaming Lead at Google
As the cloud becomes ever more relevant and therefore we have to face the challenges of distributed architectures, novel approaches emerge and become more relevant to address them. We'll go through an overview of the relatively well-known CAP theorem and a different approach to solve its consistency issues via the CALM theorem. How does it compare to current reactive best practices and what might be the impact on the future of the software industry? Speaker: Ivano Pagano, Senior Consultant @ scalac.io Per restare aggiornato su tutti gli #AperiTech: Telegram #AperiTech https://t.me/aperitech Calendario del Developer https://bit.ly/devcalendar Codemotion Tech Community https://bit.ly/CodemotionTC
As our everyday life becomes more and more digital, and as the disruptive shift that this year has brought into our way of life makes us more and more dependent on digital services that now cover critical needs we can’t address in person, one thing becomes clear: we do not accept waiting online any more. This comes as an immense challenge for companies that rely in hours long, if not days long, digital processes. Making them last seconds seems magic. But there are already pioneers proving that providing real time digital services is possible. The fast followers that are able to build their own real time digital platform will survive. The rest will see their clients go away. The race for time is on. #BIGTH20 #AI #Cloud #DataScience #BigData #MachineLearning Session presented at Big Things Conference 2020 by José Ruiz (Director of Business Development at Paradigma Digital) and Rubén Gil Gómez (Technical Director at Paradigma Digital Barcelona). 18th November 2020 Home Edition Do you want to know more? https://www.bigthingsconference.com/
While “software is eating the world”, those who are able to best manage the huge mass of data will emerge out on the top. The batch processing model has been faithfully serving us for decades. However, it might have reached the end of its usefulness for all but some very specific use-cases. As the pace of businesses increases, most of the time, decision-makers prefer slightly wrong data sooner, than 100% accurate data later. Stream processing – or data streaming – exactly matches this usage: instead of managing the entire bulk of data, manage pieces of them as soon as they become available. In this talk, I’ll define the context in which the old batch processing model was born, the reasons that are behind the new stream processing one, how they compare, what are their pros and cons, and a list of existing technologies implementing the latter with their most prominent characteristics. I’ll conclude by describing in detail one possible use-case of data streaming that is not possible with batches: display in (near) real-time all trains in Switzerland and their position on a map. I’ll go through the all the requirements and the design. If time allows, I’ll try to impress attendees with a demo. Session presented at Big Things Conference 2020 by NICOLAS FRÄNKEL Developer Advocate at Hazelcast 18th November 2020 Home Edition Do you want to know more? https://www.bigthingsconference.com/