Vídeos de programación

Vídeos sobre programación y desarrollo de software.
Nerea Luis Mingueza es estudiante de doctorado en Inteligencia Artificial en la Universidad Carlos III de Madrid (UC3M) y coorganiza Women Techmakers Madrid y Systers Spain. Es parte de la red de expertos Los 100 de Cotec, y es Grace Hopper Scholar y Women Techmaker Scholar. Es fundadora de T3chFest y cofundadora del proyecto Women In Tech - A Series of Short Stories (WITSstories). ---------- El mayor evento de España en torno al Data Science con perspectiva de género. Un día de ponencias técnicas y otro de datatón por equipos con un gran premio ---------- Todos los videos de Call of Data 2018: https://www.youtube.com/playlist?list=PLKxa4AIfm4pWQYiOXL2o6XM0grIYdOvd8 Suscríbete a nuestra newsletter; https://goo.gl/5jc6uP Facebook; https://goo.gl/o8HrWX Twitter; https://goo.gl/MU5pUQ LinkedIn https://goo.gl/2On7Fj/
#Codemotion Rome 2018 - In 1985 an Italian plumber named Mario changed the world. Elegant Mechanics, Level Design, Fine-tuned Controls... A standard was born for what video games should be. Game Design went from Alchemy unknown to many, to pseudo-Science with clear rules. 28 years later, "Gone Home" is released on Steam. The game features no challenge. No levels. No real "gameplay mechanics". No game over. And certainly, no Italian plumbers! A pragmatic look at a new era of Game Design, from the Lead Designer of “Last Day of June”.
Women Techmakers es una iniciativa liderada por Google, que se está expandiendo a un programa a nivel mundial. Con motivo del Día Internacional de la Mujer, se promueven diferentes eventos alrededor del mundo con el objetivo de dar a conocer el trabajo y el conocimiento de las mujeres en el sector técnico. En Madrid queremos juntar a las mejores ponentes para que puedan compartir con todos nosotros su conocimiento. --------------- Todos los videos de WTM Madrid https://www.youtube.com/playlist?list=PLKxa4AIfm4pXjz3_wZQZwX-r44qsQH0i4 Suscríbete a nuestra newsletter; https://goo.gl/5jc6uP Facebook; https://goo.gl/o8HrWX Twitter; https://goo.gl/MU5pUQ LinkedIn https://goo.gl/2On7Fj/
#Codemotion Rome 2018 - Everything is reactive. Your application reacts to the click of a button, an incoming message. But also to the result of a database query. Between these events, you want to process other tasks. Being reactive needs a complete approach. Let’s look at the state of reactive programming in Java. Which frameworks are available? Do we have everything to build enterprise grade reactive applications? How to we produce readable and maintainable code? This is the complete overview of reactive programming in Java. We will cover the following libraries: RxJava, Project Reactor, Akka streams.
#Codemotion Rome 2018 - Machine Learning is everywhere and it's changing the world for good! Learn how to set and train a simple AI from scratch with Unity Machine Learning Agents. From zero to an actual demo in just 40 minutes!
Stone Librande define en 2010 una forma de definir diseño de videojugos denominada one page design, a lo largo de este tiempo cogimos ideas de esa forma de definir producto y nos la trajimos en al mundo de las aplicaciones y productos web. En esta charla explicaremos que es, sentaremos las bases y pondremos algunos ejemplos prácticos. --------- La conferencia es un punto de encuentro sobre desarrollo de software para aquellas personas que buscan mejorar sus habilidades y discutir sobre el futuro del desarrollo de software profesional. Si no sabes qué es Software Craftsmanship, recomendamos leer el libro “ The Software Craftsman” e información sobre Extreme Programming como método de desarrollo de software. Suscríbete a nuestra newsletter; https://goo.gl/5jc6uP Facebook; https://goo.gl/o8HrWX Twitter; https://goo.gl/MU5pUQ LinkedIn https://goo.gl/2On7Fj/
How VR, AR, MR and XR are changing the world as we know it - Avinash Changa - Codemotion Amsterdam 2018 Virtual Reality, Augmented Reality, Mixed Reality, what does it all mean? Is this just another evolution in tech, or is there more to it? Avinash Changa from pioneering studio WeMakeVR takes you on a journey along these technologies; a crash course on history, current state, and current relevance of the technology. He'll cover applications across industries, creative and production aspects, and give the audience a brief glimpse into the future. There will also be time for a Q&A session to dive deeper into the audience's specific topics of interest.
Full title: Everywhere commerce –voice interfaces, autonomous warehouses, self-driving delivery - Daniel Gebler - Codemotion Amsterdam 2018 In this keynote we will show how a unique combination of IoT, AI, Drones and autonomous vehicles is forming the next generation of commerce. From mobile to voice interfaces, from manual to autonomous warehouses, from human operated to self-driving cars. The technology is there, pilots are in operation, and broad adoption is not far away. We will show how Picnic and other retailers are building logistic platforms that unlock the next generation of commerce experience.
The Blender project - open source 3d creation - has taken off very well in professional areas in the past decade. One of the main success factors was establishing the Blender Institute in Amsterdam, with a studio where artists and developers work together on making compelling short animated films - while developing and testing a complete free and open software creation pipeline. Company founder and original Blender creator Ton Roosendaal will present a couple of development highlights and a vision of how to further grow Blender and open source development in the next decade.
Interview Zoltán Lehoczky and Benedek Farkas at J On The Beach 2018, Málaga, Spain.